Mario should reach the flag pole at the end of each level to win the game. There is a lot of coins scattered around for Mario to collect and special bricks marked with a question mark, which may reveal more coins or a special item when Mario hits them.
In a new feature interview , Koichi Hayashida, director of Super Mario 3D Land for the 3DS and Super Mario Galaxy 2 for the Wii, reveals one of Shigeru Miyamoto's secrets for engaging level design.
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Apr 03, 2011 · The game released in Japan as Super Mario Bros. 2 was a totally different game, a set of super-difficult new levels built with the original game’s engine and graphics. That title wasn’t released...